Gets or sets the number of mesh colors.
Red component of color, must be in the 0~255 range.
Green component of color, must be in the 0~255 range.
Blue component of color, must be in the 0~255 range.
The index of the newly added color.
Adds a new vertex color to the end of the color list.
Generated using TypeDoc
Gets or sets the total number of vertex colors the internal data structure can hold without resizing.