The U min bounds of the decal.
Gets the height of the decal. Only used when mapping is cylindrical.
Gets the angles of the decal's arc of 'horizontal sweep'.
Gets the angles of the decal's arc of 'horizontal sweep'.
Used only when mapping is cylindrical or spherical.
Gets the mapping of the decal.
Gets the origin of the decal in world space.
Gets the decal's projection. Used only when mapping is planar.
Gets the radius of the decal. Only used when mapping is cylindrical or spherical.
Gets the texture ID for this decal.
Gets the decal's transparency in the range 0 to 1.
Gets the vector across. For cylindrical and spherical mapping, the vector is unitized.
For cylindrical and spherical mapping, the vector is unitized.
Gets the angles of the decal's arc of 'vertical sweep'.
Gets the angles of the decal's arc of 'vertical sweep'.
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The V min bounds of the decal.