#include <RhRdk_RCE_Queue2.h>
◆ GroundPlane() [1/2]
RhRdk::Realtime2::ChangeQueue::GroundPlane::GroundPlane |
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ON__UINT32 |
materialId, |
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const ON_2dVector & |
vTextureScale, |
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const ON_2dVector & |
vTextureOffset, |
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double |
alt, |
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double |
rot, |
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bool |
on, |
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bool |
showUnder, |
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bool |
bShadowOnly |
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◆ ~GroundPlane()
RhRdk::Realtime2::ChangeQueue::GroundPlane::~GroundPlane |
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◆ GroundPlane() [2/2]
RhRdk::Realtime2::ChangeQueue::GroundPlane::GroundPlane |
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const GroundPlane & |
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delete |
◆ Altitude()
double RhRdk::Realtime2::ChangeQueue::GroundPlane::Altitude |
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void |
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const |
Altitude of the ground plane in the world
◆ CRC()
ON__UINT32 RhRdk::Realtime2::ChangeQueue::GroundPlane::CRC |
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void |
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const |
CRC of the groundplane for computed over all visible style affecting parameters.
◆ Enabled()
bool RhRdk::Realtime2::ChangeQueue::GroundPlane::Enabled |
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void |
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const |
true if the groundplane is enabled.
◆ MaterialId()
ON__UINT32 RhRdk::Realtime2::ChangeQueue::GroundPlane::MaterialId |
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void |
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const |
Material hash id used for this ground plane.
◆ operator=()
◆ ShadowOnly()
bool RhRdk::Realtime2::ChangeQueue::GroundPlane::ShadowOnly |
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void |
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const |
true if groundplane is shadows only.
◆ ShowUnderside()
bool RhRdk::Realtime2::ChangeQueue::GroundPlane::ShowUnderside |
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void |
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const |
true if should show through the underside.
◆ TextureOffset()
const ON_2dVector& RhRdk::Realtime2::ChangeQueue::GroundPlane::TextureOffset |
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void |
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const |
◆ TextureRotation()
double RhRdk::Realtime2::ChangeQueue::GroundPlane::TextureRotation |
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void |
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const |
◆ TextureScale()
const ON_2dVector& RhRdk::Realtime2::ChangeQueue::GroundPlane::TextureScale |
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void |
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const |
◆ Impl