#include <RhRdk_RCE_Queue2.h>
◆ Material() [1/2]
RhRdk::Realtime2::ChangeQueue::Material::Material |
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ON__UINT32 |
instance_id, |
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ON__UINT32 |
material_id |
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) |
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◆ ~Material()
virtual RhRdk::Realtime2::ChangeQueue::Material::~Material |
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virtual |
◆ Material() [2/2]
RhRdk::Realtime2::ChangeQueue::Material::Material |
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const Material & |
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delete |
◆ MaterialId()
ON__UINT32 RhRdk::Realtime2::ChangeQueue::Material::MaterialId |
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void |
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const |
◆ MeshInstanceId()
ON__UINT32 RhRdk::Realtime2::ChangeQueue::Material::MeshInstanceId |
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void |
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const |
mesh instance for this material.
◆ operator=()
const Material& RhRdk::Realtime2::ChangeQueue::Material::operator= |
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const Material & |
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delete |
◆ Impl