ON_Cylinder is a right circular cylinder.
More...
#include <opennurbs_cylinder.h>
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| ON_Cylinder () |
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| ON_Cylinder (const ON_Circle &) |
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| ON_Cylinder (const ON_Circle &, double) |
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| ~ON_Cylinder () |
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const ON_3dVector & | Axis () const |
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const ON_3dPoint & | Center () const |
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ON_Circle | CircleAt (double) const |
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bool | ClosestPointTo (ON_3dPoint, double *, double *) const |
| returns parameters of point on cylinder that is closest to given point More...
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ON_3dPoint | ClosestPointTo (ON_3dPoint) const |
| returns point on cylinder that is closest to given point More...
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bool | Create (const ON_Circle &) |
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bool | Create (const ON_Circle &, double) |
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int | GetNurbForm (ON_NurbsSurface &) const |
| parameterization of NURBS surface does not match cylinder's transcendental paramaterization More...
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double | Height () const |
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bool | IsFinite () const |
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bool | IsValid () const |
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ON_Line | LineAt (double) const |
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ON_3dPoint | NormalAt (double, double) const |
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ON_3dPoint | PointAt (double, double) const |
| evaluate parameters and return point More...
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ON_RevSurface * | RevSurfaceForm (ON_RevSurface *srf=nullptr) const |
| Creates a surface of revolution definition of the cylinder. More...
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bool | Rotate (double, double, const ON_3dVector &) |
| For intersections see ON_Intersect();. More...
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bool | Rotate (double, const ON_3dVector &) |
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bool | Rotate (double, double, const ON_3dVector &, const ON_3dPoint &) |
| rotate cylinder about a point and axis More...
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bool | Rotate (double, const ON_3dVector &, const ON_3dPoint &) |
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bool | Translate (const ON_3dVector &) |
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ON_Cylinder is a right circular cylinder.
◆ ON_Cylinder() [1/3]
ON_Cylinder::ON_Cylinder |
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◆ ON_Cylinder() [2/3]
ON_Cylinder::ON_Cylinder |
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const ON_Circle & |
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◆ ON_Cylinder() [3/3]
ON_Cylinder::ON_Cylinder |
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const ON_Circle & |
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double |
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◆ ~ON_Cylinder()
ON_Cylinder::~ON_Cylinder |
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◆ Axis()
◆ Center()
◆ CircleAt()
ON_Circle ON_Cylinder::CircleAt |
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double |
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◆ ClosestPointTo() [1/2]
bool ON_Cylinder::ClosestPointTo |
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ON_3dPoint |
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double * |
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double * |
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returns parameters of point on cylinder that is closest to given point
◆ ClosestPointTo() [2/2]
returns point on cylinder that is closest to given point
◆ Create() [1/2]
bool ON_Cylinder::Create |
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const ON_Circle & |
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◆ Create() [2/2]
bool ON_Cylinder::Create |
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const ON_Circle & |
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double |
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◆ GetNurbForm()
parameterization of NURBS surface does not match cylinder's transcendental paramaterization
◆ Height()
double ON_Cylinder::Height |
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◆ IsFinite()
bool ON_Cylinder::IsFinite |
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const |
◆ IsValid()
bool ON_Cylinder::IsValid |
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◆ LineAt()
ON_Line ON_Cylinder::LineAt |
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double |
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◆ NormalAt()
ON_3dPoint ON_Cylinder::NormalAt |
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double |
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double |
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◆ PointAt()
ON_3dPoint ON_Cylinder::PointAt |
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double |
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double |
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evaluate parameters and return point
◆ RevSurfaceForm()
Creates a surface of revolution definition of the cylinder.
- Parameters
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srf | [in] if not nullptr, then this srf is used. Result: A surface of revolution or nullptr if the cylinder is not valid or is infinite. |
◆ Rotate() [1/4]
bool ON_Cylinder::Rotate |
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double |
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double |
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const ON_3dVector & |
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For intersections see ON_Intersect();.
rotate cylinder about its origin
◆ Rotate() [2/4]
bool ON_Cylinder::Rotate |
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double |
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const ON_3dVector & |
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◆ Rotate() [3/4]
rotate cylinder about a point and axis
◆ Rotate() [4/4]
◆ Translate()
◆ circle
◆ height
double ON_Cylinder::height[2] |