IGH_RenderAwareDataAppendRenderGeometry Method |
Push this geometry down a render pipeline.
Namespace:
Grasshopper.Kernel
Assembly:
Grasshopper (in Grasshopper.dll)
Syntax void AppendRenderGeometry(
GH_RenderArgs args,
RenderMaterial material
)
Sub AppendRenderGeometry (
args As GH_RenderArgs,
material As RenderMaterial
)
Parameters
- args
- Type: Grasshopper.KernelGH_RenderArgs
Render pipeline details. - material
- Type: RenderMaterial
Material to use if you can't think of one yourself.
See Also