GH_ComponentAttributesRenderComponentCapsule Method (GH_Canvas, Graphics, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean) |
Utility function, draws the component capsule including all specified elements.
Namespace:
Grasshopper.Kernel.Attributes
Assembly:
Grasshopper (in Grasshopper.dll)
Syntax protected void RenderComponentCapsule(
GH_Canvas canvas,
Graphics graphics,
bool drawComponentBaseBox,
bool drawComponentNameBox,
bool drawJaggedEdges,
bool drawParameterGrips,
bool drawParameterNames,
bool drawZuiElements
)
Protected Sub RenderComponentCapsule (
canvas As GH_Canvas,
graphics As Graphics,
drawComponentBaseBox As Boolean,
drawComponentNameBox As Boolean,
drawJaggedEdges As Boolean,
drawParameterGrips As Boolean,
drawParameterNames As Boolean,
drawZuiElements As Boolean
)
Parameters
- canvas
- Type: Grasshopper.GUI.CanvasGH_Canvas
Canvas to draw into. - graphics
- Type: System.DrawingGraphics
Graphics object to draw with. - drawComponentBaseBox
- Type: SystemBoolean
If true, will draw the component background box. - drawComponentNameBox
- Type: SystemBoolean
If true, will draw component nickname/icon element. - drawJaggedEdges
- Type: SystemBoolean
If true, parameterless sides will have jagged edges drawn on them. - drawParameterGrips
- Type: SystemBoolean
If true, will draw parameter grips. - drawParameterNames
- Type: SystemBoolean
If true, will draw parameter nicknames. - drawZuiElements
- Type: SystemBoolean
If true, will draw ZUI variable parameter interface.
See Also