SimpleArrayMeshPointer Class |
Wrapper for a C++ ON_SimpleArray of ON_Mesh* or constant ON_Mesh*. If you are not writing C++ code then this class is not for you.
Namespace: Rhino.Runtime.InteropWrappers
The SimpleArrayMeshPointer type exposes the following members.
Name | Description | |
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SimpleArrayMeshPointer |
Initializes a new SimpleArrayMeshPointer instance.
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Name | Description | |
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Add |
Adds a mesh to the list.
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ConstPointer |
Gets the constant (immutable) pointer of this array.
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Dispose |
Actively reclaims unmanaged resources that this instance uses.
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Dispose(Boolean) | Releases the unmanaged resources used by the SimpleArrayMeshPointer and optionally releases the managed resources | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize |
Passively reclaims unmanaged resources when the class user did not explicitly call Dispose().
(Overrides ObjectFinalize.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
NonConstPointer |
Gets the non-constant pointer (for modification) of this array.
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ToNonConstArray |
Copies the unmanaged array to a managed counterpart.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |