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RealtimeDisplayModeMaxPassesChanged Event

Listen to this if you want to handle changes in maximum pass count through the HUD.

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 6.0
Syntax
public event EventHandler<RealtimeDisplayModeHudMaxPassesChangedEventArgs> MaxPassesChanged

Value

Type: SystemEventHandlerRealtimeDisplayModeHudMaxPassesChangedEventArgs
See Also