#include <RhRdk_RCE_Queue2.h>
◆ AncestryRecord() [1/2]
◆ AncestryRecord() [2/2]
RhRdk::Realtime2::ChangeQueue::MeshInstance::AncestryRecord::AncestryRecord |
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AncestryRecord && |
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◆ ~AncestryRecord()
RhRdk::Realtime2::ChangeQueue::MeshInstance::AncestryRecord::~AncestryRecord |
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◆ DefinitionId()
const ON_UUID& RhRdk::Realtime2::ChangeQueue::MeshInstance::AncestryRecord::DefinitionId |
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void |
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const |
◆ ReferenceAttributes()
const ON_3dmObjectAttributes& RhRdk::Realtime2::ChangeQueue::MeshInstance::AncestryRecord::ReferenceAttributes |
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void |
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const |
◆ ReferenceId()
const ON_UUID& RhRdk::Realtime2::ChangeQueue::MeshInstance::AncestryRecord::ReferenceId |
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void |
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const |
◆ Transform()
const ON_Xform& RhRdk::Realtime2::ChangeQueue::MeshInstance::AncestryRecord::Transform |
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void |
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const |