#include <RhRdk_RCE_Queue2.h>
◆ DynamicObject() [1/2]
RhRdk::Realtime2::ChangeQueue::DynamicObject::DynamicObject |
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ON__UINT32 |
id, |
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const ON_Xform & |
x |
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) |
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◆ ~DynamicObject()
RhRdk::Realtime2::ChangeQueue::DynamicObject::~DynamicObject |
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◆ DynamicObject() [2/2]
RhRdk::Realtime2::ChangeQueue::DynamicObject::DynamicObject |
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const DynamicObject & |
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delete |
◆ MeshInstanceId()
ON__UINT32 RhRdk::Realtime2::ChangeQueue::DynamicObject::MeshInstanceId |
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void |
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const |
mesh instance being transformed during a drag.
◆ operator=()
◆ Xform()
const ON_Xform& RhRdk::Realtime2::ChangeQueue::DynamicObject::Xform |
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void |
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const |
◆ Impl