Rhino C++ API
8.10
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#include <opennurbs_mapchan.h>
Public Member Functions | |
ON_MappingChannel () | |
int | Compare (const ON_MappingChannel &other) const |
void | Default () |
bool | Read (ON_BinaryArchive &archive) |
bool | Write (ON_BinaryArchive &archive) const |
Public Attributes | |
int | m_mapping_channel_id |
ON_UUID | m_mapping_id |
Identifies an ON_TextureMapping. More... | |
int | m_mapping_index |
ON_Xform | m_object_xform |
Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved. OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert McNeel & Associates.
THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY. ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF MERCHANTABILITY ARE HEREBY DISCLAIMED.
For complete openNURBS copyright information see http://www.opennurbs.org. Class ON_MappingChannel
Description: ON_3dmObjectAttributes uses ON_MappingChannel to record which texture mapping function to use when applying a texture with a matching mapping channel id. When an object is rendered, if the material has textures and ON_Texture::m_mapping_channel_id = ON_MappingChannel::m_mapping_channel_id, then the mapping with id m_mapping_id is used to map the texture. Otherwise, the mesh m_T[] texture coordinates are used to apply the texture.
ON_MappingChannel::ON_MappingChannel | ( | ) |
int ON_MappingChannel::Compare | ( | const ON_MappingChannel & | other | ) | const |
void ON_MappingChannel::Default | ( | ) |
bool ON_MappingChannel::Read | ( | ON_BinaryArchive & | archive | ) |
bool ON_MappingChannel::Write | ( | ON_BinaryArchive & | archive | ) | const |
int ON_MappingChannel::m_mapping_channel_id |
ON_Texture's with a matching m_mapping_channel_id value use the mapping identified by m_mapping_id. This id must be > 0 and <= 2147483647 (0x7FFFFFFF)
ON_UUID ON_MappingChannel::m_mapping_id |
Identifies an ON_TextureMapping.
int ON_MappingChannel::m_mapping_index |
RUNTIME texture mapping table index. If -1, it needs to be set. This value is not saved int files.
ON_Xform ON_MappingChannel::m_object_xform |
The default value of m_object_xform is the identity. When an object that uses this mapping is transformed by "T", m_object_xform is updated using the formula m_object_xform = T*m_object_xform. If texture coordinates are lost and need to be recalculated and m_object_xform is not the identity, then m_object_xform should be passed to ON_TextureMapping::Evaluate() as the mesh_xform parameter. When validating mapping coordinates, m_object_xform itself be passed to HasMatchingTextureCoordinates() as the object_transform parameter.