#include <opennurbs_plus_idimage.h>
◆ ON_DepthImageDefaultShaderContext()
| ON_DepthImageDefaultShaderContext::ON_DepthImageDefaultShaderContext |
( |
| ) |
|
◆ Default
◆ m_bTestDepth
| bool ON_DepthImageDefaultShaderContext::m_bTestDepth |
◆ m_bWriteDepth
| bool ON_DepthImageDefaultShaderContext::m_bWriteDepth |
◆ m_bWriteId
| bool ON_DepthImageDefaultShaderContext::m_bWriteId |
id buffer controls
default = true
◆ m_depth_test
◆ m_test_triangle_status
| unsigned int ON_DepthImageDefaultShaderContext::m_test_triangle_status |
test triangle status controls
default = 0