#include <opennurbs_plane.h>
◆ Default()
      
        
          | void ON_ClippingPlaneInfo::Default | ( |  | ) |  | 
      
 
 
◆ Depth()
      
        
          | double ON_ClippingPlaneInfo::Depth | ( |  | ) | const | 
      
 
A distance where the clipping plane does not clip geometry. A positive value is equivalent to placing another clipping plane at a distance from this clipping plane along it's normal and then flipping it
The depth must also be enabled to be effective 
 
 
◆ DepthEnabled()
      
        
          | bool ON_ClippingPlaneInfo::DepthEnabled | ( |  | ) | const | 
      
 
 
◆ Read()
◆ SetDepth()
      
        
          | void ON_ClippingPlaneInfo::SetDepth | ( | double | depth | ) |  | 
      
 
Negative depth values are currently not allowed. If a negative depth value is passed to this function, it will not the the internal depth value 
 
 
◆ SetDepthEnabled()
      
        
          | void ON_ClippingPlaneInfo::SetDepthEnabled | ( | bool | on | ) |  | 
      
 
 
◆ Write()
◆ m_bEnabled
      
        
          | bool ON_ClippingPlaneInfo::m_bEnabled = false | 
      
 
 
◆ m_plane_equation
C++ defaults for construction, destruction, copy construction and operator= work fine. A point is visible if m_plane_equation.ValueAt(point) <= 0. (This is the opposite convention from what OpenGL uses.) 
 
 
◆ m_plane_id