Copy of IRhRdkLinearWorkflow - eventually these classes need to be combined.  
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#include <rhinoSdkDisplayPipelineAttributes.h>
Copy of IRhRdkLinearWorkflow - eventually these classes need to be combined. 
◆ ComputeCRC()
      
        
          | ON__UINT32 CDisplayPipelineAttributes::LinearWorkflow::ComputeCRC | ( |  | ) | const | 
      
 
 
◆ GammaAdjustmentForPostProcessingFrameBuffer()
      
        
          | float CDisplayPipelineAttributes::LinearWorkflow::GammaAdjustmentForPostProcessingFrameBuffer | ( |  | ) | const | 
      
 
Use this function to determine the gamma correction factor for rendered output pixels. This will return the reciprocal value - not the UI value. Use this value in the pow function directly. Will return 1.f if PostProcessFrameBuffer returns false 
 
 
◆ GammaAdjustmentForPreProcessingColors()
      
        
          | float CDisplayPipelineAttributes::LinearWorkflow::GammaAdjustmentForPreProcessingColors | ( |  | ) | const | 
      
 
Use this function to determine the gamma correction factor for input non-linear colors. Will return 1.f if PreProcessColors returns false 
 
 
◆ GammaAdjustmentForPreProcessingTextures()
      
        
          | float CDisplayPipelineAttributes::LinearWorkflow::GammaAdjustmentForPreProcessingTextures | ( |  | ) | const | 
      
 
Use this function to determine the gamma correction factor for input non-linear textures. Will return 1.f if PreProcessTextures returns false 
 
 
◆ IsEqual()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::IsEqual | ( | const LinearWorkflow & |  | ) | const | 
      
 
 
◆ PostProcessFrameBuffer()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PostProcessFrameBuffer | ( |  | ) | const | 
      
 
 
◆ PostProcessFrameBufferOn()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PostProcessFrameBufferOn | ( |  | ) | const | 
      
 
 
◆ PostProcessGamma()
      
        
          | float CDisplayPipelineAttributes::LinearWorkflow::PostProcessGamma | ( |  | ) | const | 
      
 
 
◆ PostProcessGammaOn()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PostProcessGammaOn | ( | void |  | ) | const | 
      
 
 
◆ PreProcessColors()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PreProcessColors | ( |  | ) | const | 
      
 
 
◆ PreProcessColorsOn()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PreProcessColorsOn | ( |  | ) | const | 
      
 
 
◆ PreProcessGamma()
      
        
          | float CDisplayPipelineAttributes::LinearWorkflow::PreProcessGamma | ( |  | ) | const | 
      
 
 
◆ PreProcessTextures()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PreProcessTextures | ( |  | ) | const | 
      
 
 
◆ PreProcessTexturesOn()
      
        
          | bool CDisplayPipelineAttributes::LinearWorkflow::PreProcessTexturesOn | ( |  | ) | const | 
      
 
 
◆ SetPostProcessFrameBuffer()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPostProcessFrameBuffer | ( | bool |  | ) |  | 
      
 
 
◆ SetPostProcessFrameBufferOn()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPostProcessFrameBufferOn | ( | bool |  | ) |  | 
      
 
 
◆ SetPostProcessGamma()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPostProcessGamma | ( | float |  | ) |  | 
      
 
 
◆ SetPostProcessGammaOn()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPostProcessGammaOn | ( | bool | bOn | ) |  | 
      
 
 
◆ SetPreProcessColors()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPreProcessColors | ( | bool |  | ) |  | 
      
 
 
◆ SetPreProcessColorsOn()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPreProcessColorsOn | ( | bool |  | ) |  | 
      
 
 
◆ SetPreProcessGamma()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPreProcessGamma | ( | float |  | ) |  | 
      
 
 
◆ SetPreProcessTextures()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPreProcessTextures | ( | bool |  | ) |  | 
      
 
 
◆ SetPreProcessTexturesOn()
      
        
          | void CDisplayPipelineAttributes::LinearWorkflow::SetPreProcessTexturesOn | ( | bool |  | ) |  |