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| ON_BezierCageMorph () |
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virtual | ~ON_BezierCageMorph () |
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const ON_BezierCage & | BezierCage () const |
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bool | Create (ON_3dPoint P0, ON_3dPoint P1, ON_3dPoint P2, ON_3dPoint P3, int point_countX, int point_countY, int point_countZ) |
| Create a Bezier volume. More...
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bool | Read (ON_BinaryArchive &archive) |
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bool | SetBezierCage (ON_BezierCage &unitcube2world) |
| Set the unit cube to world map. More...
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bool | SetXform (ON_Xform world2unitcube) |
| Set the world to unit cube map. More...
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bool | Transform (const ON_Xform &xform) |
| Transforms the morph by transforming the bezier volume map. More...
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const ON_Xform & | WorldToUnitCube () const |
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bool | Write (ON_BinaryArchive &archive) const |
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| ON_SpaceMorph () |
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virtual | ~ON_SpaceMorph () |
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virtual bool | IsIdentity (const ON_BoundingBox &bbox) const |
| Provides a quick way to determine if a morph function is the identity (doesn't move the points) on a region of space. More...
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bool | IsIdentity (const ON_SimpleArray< ON_3dPoint > &Points, double tol) const |
| A slower way to determine if a morph function is the identity (doesn't move the points) on a set of points, to within a tolerance More...
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bool | IsIdentity (const class ON_Surface &Srf, double tol) const |
| A slower way to determine if a morph function is the identity (doesn't move the points) on a surface, to within a tolerance More...
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bool | IsIdentity (const class ON_Curve &Crv, double tol) const |
| A slower way to determine if a morph function is the identity (doesn't move the points) on a curve, to within a tolerance. More...
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bool | PreserveStructure () const |
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bool | QuickPreview () const |
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void | SetPreserveStructure (bool bPreserveStructure) |
| Set the preserve structure value. More...
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void | SetQuickPreview (bool bQuickPreview) |
| Set the quick preview value. More...
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void | SetTolerance (double tolerance) |
| Set the 3d fitting tolerance used when morphing surfaces and breps. More...
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double | Tolerance () const |
| Returns the desired accuracy of the morph. This value is primarily used for deforming surfaces and breps. More...
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