#include <opennurbs_3dm_settings.h>
◆ FromV3DisplayMode()
static ON_UUID ON_StandardDisplayModeId::FromV3DisplayMode |
( |
ON::v3_display_mode |
dm | ) |
|
|
static |
- Parameters
-
dm | [in] v3 display mode enum value |
- Returns
- display mode id that corresponds to the enum value.
◆ IsStandardDisplayModeId()
static bool ON_StandardDisplayModeId::IsStandardDisplayModeId |
( |
ON_UUID |
id | ) |
|
|
static |
- Parameters
-
- Returns
- True if id is one of the standard display modes listed above.
◆ ToV3DisplayMode()
static ON::v3_display_mode ON_StandardDisplayModeId::ToV3DisplayMode |
( |
ON_UUID |
id | ) |
|
|
static |
- Parameters
-
- Returns
- The legacy V3 display mode enum that is the closest match to the display mode id.
◆ AmbientOcclusion
const ON_UUID ON_StandardDisplayModeId::AmbientOcclusion |
|
static |
◆ Artistic
const ON_UUID ON_StandardDisplayModeId::Artistic |
|
static |
◆ Ghosted
const ON_UUID ON_StandardDisplayModeId::Ghosted |
|
static |
◆ Pen
const ON_UUID ON_StandardDisplayModeId::Pen |
|
static |
◆ Raytraced
const ON_UUID ON_StandardDisplayModeId::Raytraced |
|
static |
◆ Rendered
const ON_UUID ON_StandardDisplayModeId::Rendered |
|
static |
◆ RenderedShadows
const ON_UUID ON_StandardDisplayModeId::RenderedShadows |
|
static |
◆ Shaded
const ON_UUID ON_StandardDisplayModeId::Shaded |
|
static |
◆ Technical
const ON_UUID ON_StandardDisplayModeId::Technical |
|
static |
◆ Wireframe
const ON_UUID ON_StandardDisplayModeId::Wireframe |
|
static |
◆ XrayShade
const ON_UUID ON_StandardDisplayModeId::XrayShade |
|
static |