#include <opennurbs_3dm_settings.h>
◆ FromV3DisplayMode()
| static ON_UUID ON_StandardDisplayModeId::FromV3DisplayMode |
( |
ON::v3_display_mode |
dm | ) |
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static |
- Parameters
-
| dm | [in] v3 display mode enum value |
- Returns
- display mode id that corresponds to the enum value.
◆ IsStandardDisplayModeId()
| static bool ON_StandardDisplayModeId::IsStandardDisplayModeId |
( |
ON_UUID |
id | ) |
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|
static |
- Parameters
-
- Returns
- True if id is one of the standard display modes listed above.
◆ ToV3DisplayMode()
| static ON::v3_display_mode ON_StandardDisplayModeId::ToV3DisplayMode |
( |
ON_UUID |
id | ) |
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|
static |
- Parameters
-
- Returns
- The legacy V3 display mode enum that is the closest match to the display mode id.
◆ AmbientOcclusion
| const ON_UUID ON_StandardDisplayModeId::AmbientOcclusion |
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static |
◆ Artistic
| const ON_UUID ON_StandardDisplayModeId::Artistic |
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static |
◆ Ghosted
| const ON_UUID ON_StandardDisplayModeId::Ghosted |
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static |
◆ Pen
| const ON_UUID ON_StandardDisplayModeId::Pen |
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static |
◆ Raytraced
| const ON_UUID ON_StandardDisplayModeId::Raytraced |
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static |
◆ Rendered
| const ON_UUID ON_StandardDisplayModeId::Rendered |
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static |
◆ RenderedShadows
| const ON_UUID ON_StandardDisplayModeId::RenderedShadows |
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static |
◆ Shaded
| const ON_UUID ON_StandardDisplayModeId::Shaded |
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static |
◆ Technical
| const ON_UUID ON_StandardDisplayModeId::Technical |
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static |
◆ Wireframe
| const ON_UUID ON_StandardDisplayModeId::Wireframe |
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static |
◆ XrayShade
| const ON_UUID ON_StandardDisplayModeId::XrayShade |
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static |