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|   | ON_3dVectorArray () | 
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|   | ON_3dVectorArray (int) | 
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|   | ON_3dVectorArray (const ON_3dVectorArray &) | 
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| bool  | GetBBox (double boxmin[3], double boxmax[3], bool bGrowBow=false) const | 
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| ON_3dVectorArray &  | operator= (const ON_3dVectorArray &) | 
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| bool  | SwapCoordinates (int, int) | 
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| bool  | Transform (const ON_Xform &) | 
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|   | ON_SimpleArray () ON_NOEXCEPT | 
|   | construction ////////////////////////////////////////////////////////  More...
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|   | ON_SimpleArray (const ON_SimpleArray< ON_3dVector > &) | 
|   | Copy constructor.  More...
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|   | ON_SimpleArray (size_t) | 
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| virtual  | ~ON_SimpleArray () | 
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| void  | Append (const ON_3dVector &) | 
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| void  | Append (int, const ON_3dVector *) | 
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| ON_3dVector &  | AppendNew () | 
|   | array operations ////////////////////////////////////////////////////  More...
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| ON_3dVector *  | Array () | 
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| const ON_3dVector *  | Array () const | 
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| ON_3dVector *  | At (int) | 
|   | At(index) returns nullptr if index < 0 or index >= count.  More...
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| ON_3dVector *  | At (unsigned int) | 
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| ON_3dVector *  | At (ON__INT64) | 
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| ON_3dVector *  | At (ON__UINT64) | 
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| const ON_3dVector *  | At (int) const | 
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| const ON_3dVector *  | At (unsigned int) const | 
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| const ON_3dVector *  | At (ON__INT64) const | 
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| const ON_3dVector *  | At (ON__UINT64) const | 
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| int  | BinarySearch (const ON_3dVector *, int(*)(const ON_3dVector *, const ON_3dVector *)) const | 
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| int  | BinarySearch (const ON_3dVector *, int(*)(const ON_3dVector *, const ON_3dVector *), int) const | 
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| int  | Capacity () const | 
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| int  | Count () const | 
|   | query ///////////////////////////////////////////////////////////////  More...
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| ON__UINT32  | DataCRC (ON__UINT32 current_remainder) const | 
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| void  | Destroy () | 
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| void  | EmergencyDestroy (void) | 
|   | emergency bailout ///////////////////////////////////////////////////  More...
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| void  | Empty () | 
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| ON_3dVector *  | First () | 
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| const ON_3dVector *  | First () const | 
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| bool  | HeapSort (int(*)(const ON_3dVector *, const ON_3dVector *)) | 
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| void  | Insert (int, const ON_3dVector &) | 
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| ON_3dVector *  | KeepArray () | 
|   | Expert user tool to take charge of the memory used by the dyanmic array.  More...
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| ON_3dVector *  | Last () | 
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| const ON_3dVector *  | Last () const | 
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| void  | MemSet (unsigned char) | 
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| int  | NewCapacity () const | 
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|   | operator const ON_3dVector * () const | 
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|   | operator ON_3dVector * () | 
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| ON_SimpleArray< ON_3dVector > &  | operator= (const ON_SimpleArray< ON_3dVector > &) | 
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| ON_3dVector &  | operator[] (int) | 
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| ON_3dVector &  | operator[] (unsigned int) | 
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| ON_3dVector &  | operator[] (ON__INT64) | 
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| ON_3dVector &  | operator[] (ON__UINT64) | 
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| const ON_3dVector &  | operator[] (int) const | 
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| const ON_3dVector &  | operator[] (unsigned int) const | 
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| const ON_3dVector &  | operator[] (ON__INT64) const | 
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| const ON_3dVector &  | operator[] (ON__UINT64) const | 
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| bool  | Permute (const int *) | 
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| bool  | QuickSort (int(*)(const ON_3dVector *, const ON_3dVector *)) | 
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| virtual ON_3dVector *  | Realloc (ON_3dVector *, int) | 
|   | low level memory managment //////////////////////////////////////////  More...
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| void  | Remove () | 
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| virtual void  | Remove (int) | 
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| ON_3dVector *  | Reserve (size_t) | 
|   | memory managment ////////////////////////////////////////////////////  More...
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| void  | Reverse () | 
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| int  | Search (const ON_3dVector &) const | 
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| int  | Search (const ON_3dVector *, int(*)(const ON_3dVector *, const ON_3dVector *)) const | 
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| void  | SetArray (ON_3dVector *) | 
|   | Do not use this version of SetArray(). Use the one that takes a pointer, count and capacity.  More...
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| void  | SetArray (ON_3dVector *, int, int) | 
|   | Expert user tool to set the memory used by the dyanmic array.  More...
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| ON_3dVector *  | SetCapacity (size_t) | 
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| void  | SetCount (int) | 
|   | low level memory managment //////////////////////////////////////////  More...
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| void  | Shrink () | 
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| unsigned int  | SizeOfArray () const | 
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| unsigned int  | SizeOfElement () const | 
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| bool  | Sort (ON::sort_algorithm sort_algorithm, int *, int(*)(const ON_3dVector *, const ON_3dVector *)) const | 
|   | Sort() fills in the index[] array so that array[index[i]] <= array[index[i+1]]. The array is not modified.  More...
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| bool  | Sort (ON::sort_algorithm sort_algorithm, int *, int(*)(const ON_3dVector *, const ON_3dVector *, void *), void *) const | 
|   | Sort() fills in the index[] array so that array[index[i]] <= array[index[i+1]]. The array is not modified.  More...
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| void  | Swap (int, int) | 
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| unsigned int  | UnsignedCount () const | 
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| void  | Zero () | 
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